Mandokir
** Deemed bugged for now. Can position him on stairs to kill. **
Spells:
- Charge (40yd) - seems to charge those isolated > grouped at random
- Cleave (melee)
- Fear (10yd radius) - AoE fear
- Whirlwind (melee) - lasts several seconds
- Enrage - damage (+50) and attack speed (+65%) buff lasting 1min if Ohgan is killed
- Threatening gaze - Mandokir watches someone specific for the right time to strike
- Growth - every kill gives Mandokir a stat boost
Ohgan
Spells:
- Sunder armor - 7-8 stacks makes plate-wearers seem like cloth-wearers
Battle Strategies
Mandokir First;
with Hunter (minimum 2-3 tanks, 2-3 healers, 3 DPS)
- A mage's amplify spell can help in this fight since all damage is physical
- MT tanks Mandokir while OT or OTs tank Ohgan in separate fashion (exact positioning up to raid leader)
- Healers and rDPS should group up and stay together at close to max range to tanks, while one tankier rDPS will isolate him/herself from group to attract a charge
- OTs alternate aggro with Ohgan so that sunder armor can expire
- When close to a whirlwind, strafe away instead of backing up (quicker escape)
- VERY IMPORTANT: when Mandokir is watching you, you must not do any action that generates threat (includes buffs) or else he will one-shot charge you and lead to a possible wipe if a whirlwind is done among the collected group